Soliloquy is from Martine Syms’ Kita’s World series. In the series, Kita enacts the performances of everyday life in a hyper-digitized world. The character’s roles range from meditation guru to cultural commentator, elaborating on questions of race, gender, and technology prevalent throughout the artist’s practice. In these video works, Syms creates an environment in which being human is inextricably linked to the impact and interruptions of technological innovation.
Technology
Intertwining associated experiments in image and sound generation using AI, Nearest Neighbor focuses on language acquisition and mimicry between humans, birds and machines, asking fundamental questions about consciousness, learning and understanding. The film is a contemporary reflection on the state of technology in relation to the natural world. It asks us to think about what we want from inter-species communication and what we expect from technologies that aspire to substitute for living beings.
The Luminous Image was an international exhibition of video installations held in the fall of 1984 at the Stedelijk Museum in Amsterdam.
Our Non-Understanding of Everything is a series of 16 videos that explore how the structures of architecture, semiconductors, and circuits become forms of expression reflecting hierarchies, cognitive processes, and relationships to the natural environment.
Heliocentric uses timelapse photography and astronomical tracking to plot the sun's trajectory across a series of landscapes. The entire environment seems to pan past the camera whilst the sun stays in the center of each frame, enabling us to gauge the earth's rotation and orbit around the sun. As the sun's light becomes disrupted by passing weather conditions and the environment through which we encounter it, it audibly plays them as if it were a stylus.
Broadcasters across Ireland and Britain have entered into a blackout strike. The workers are transmitting a programme bringing censored voices back onto the airwaves.
"In the late 1980s, as violence continues in the north of Ireland, censorship is increasingly being enforced on British and Irish television. In response, broadcasters have entered into a blackout strike, occupying several stations and transmitting a programme bringing censored voices back onto the airwaves."
Extractions parallels resource extraction with the booming child apprehension industry. As the filmmaker reviews how these industries have affected her, she reflects on having her own eggs retrieved and frozen to make an Indigenous baby.
Another dream film. Eschewing the hyperkineticism so beloved of Super 8 makers, I locked off my camera and wrote a slow narrative, combining live action and animation.
In this interview, Brian Holmes, an influential art critic, activist and translator, discusses social forms of alienation, human ecologies of power, and the impact of technology on geopolitical social networks. Holmes reflects on his ongoing study of the ways in which the rhetoric of revolution has been institutionalized, as well as artists’ resistance to such cooption. For him, artists working in collectives have the potential to create a new artistic milieu that is not aligned with the dominant model of production. This argument is born out in his published collection of essays, Hieroglyphics of the Future (2003).
The fifth video of the installation Touch Parade, which as a whole explores “plastic love” or fetish culture and the assimilation of marginalized sexuality on the internet. In questioning what is an explicit and/or illicit image, fetishes found on YouTube that consist of banal gestures, are re-performed. Unlike other pornographic content, these videos evade censoring because they are not culturally recognized as representations of sexuality.
Every country employs specific techniques for disguising its soldiers, every army has developed its own camouflage uniforms. Croatia is one of the few countries in the world that uses a digitized shape of its own territory in its camouflage military design. Why? The question is not meant to be answered by human reason. It does not relate to the perception of human eyes. Night vision cameras, binoculars, heat detectors and drones have their own ways of seeing the world.
This Is A Studio uses surveillance footage that captures a late-night police visit. This document raises questions about home, belonging, and systems of power.
Prompted by Apple’s Siri to ask questions, Magenheimer takes the AI invitation seriously and invents a long list of queries. We see them appear one by one over scanned images from Architectural Digest magazine’s idealized interiors of 1981, the year Magenheimer was born and the year Ronald Reagan became president.
Too Many Things visits the world of objects — their accumulation and dispersal — and their creation of cummunities of curiosity. The title is somewhat ironic. My work has always fed on things as the symbolic and incidental expressions of human presence. For a photographer, or a filmmaker, there can never be too many things; the camera likes to ferret them out and hang onto them, just as some people do. "Piled-up structures of inference and implication," as Clifford Geertz described ethnography's places of study, have also been my sites of activity as an arti
Jacqueline Goss and Jenny Perlin retrace the journey of two 18th-century astronomers tasked with determining the true length of the meter. From the Mediterranean Sea to the English Channel, The Measures explores the metric system’s origins during the violence and upheavals of the French Revolution. Along the way, Goss and Perlin consider the intertwining of political and personal turmoil, the failures of standardization, and the subtleties of collaboration.
Our Non-Understanding of Everything is a series of 16 videos that explore how the structures of architecture, semiconductors, and circuits become forms of expression reflecting hierarchies, cognitive processes, and relationships to the natural environment.
The colorized abstractions of Moog Images were created by feeding Moog synthesizer oscillators into the video inputs of a television monitor. The oscillators were locked into the horizontal and vertical frequencies: thin lines of electronic “pencils” responsible for drawing the video image side-to-side and up and down. By slightly altering the frequencies of the oscillators, different images are formed. Thus, the images directly correlate to sound and are controlled by sound.
1970 marked the publication of Gene Youngblood’s now-formative Expanded Cinema – a text that was instrumental in legitimizing video and new media as viable and serious artistic forms. Youngblood went on to a career in both practice and theory, making a life’s work of championing the uses of video towards both social and political ends. This interview, conducted at SAIC, comes seven years after the release of Expanded Cinema and details its author’s primarily philosophic concerns with the medium of video.
People enjoy my company connects the privatisation of telecommunications with techno-optimism, euphoria and online communication in the lead-up to the millennium.
The film explores the privatisation of the Irish state-owned telecommunications company Telecom Éireann from the viewpoint of shareholders communicating on early online forums. The event is contextualised within ideologies of technological emancipation in the pre-millennium period.
Dead Body Pose absurdly touches the contemporary bubble, encapsulating both connectivity and spirituality, a connection fueled by the global capitalistic consumption of the self. The more we are in the connectivity loop, the more thirsty we are for spirituality and assign it "a time slot". In the video, the artist performs the yoga rest pose Shavasana (dead body pose) as computer cursors come out of her body cavities and connect to their own spirituality together with her chakra affirmations.
Facial Weaponization Communiqué: Fag Face protests against biometric facial recognition — and the inequalities these technologies propagate — by proposing the creation of “collective masks” that are modeled from the aggregated facial data of many faces, resulting in amorphous masks that cannot be detected as human faces by biometric facial recognition technologies.
September 24th, 2016, North Avenue Beach, Chicago. It was a sunny day. According to the weather report, the temperature was 75°F, with the barometer reading of 30 inches height and the wind speed of 13 miles per hour. The time was 2:27 pm, I was standing by the Michigan Lake. In my hand there was a waterproof camera that weighs 2.6 ounces. I pressed the record button on the camera and threw it into the lake. The camera sank into the lake immediately and embarked on a mysterious journey. During the journey, it was elevated, pressed, panned, rotated, and spun by the water.
“Ursonate 1986 is the result of a transference process which utilizes computer and video technology to transport a 1932 phonetic poem, Ursonate, by the German artist Kurt Schwitters into a contemporary context. The poem is recreated by translating the original German phonetics into English for performance by a Macintosh computer. In the early 20th century, Dada artists who experimented with phonetic poetry were exploring the concepts of pre-language and pre-consciousness. The title of Schwitters' piece, Ursonate, translates as a primordial sonata.
Three factories. Three radically different modes of production. One of the world's largest prosthetics factory, far removed in the mountains of Germany; a small haute-couture glove atelier in southern France, where each glove is made by hand; and a distressed jeans factory in central Turkey, where about 2000 pairs of jeans are produced daily, reveal paradigms of contemporary production, organization, and labor.
Taking its title from a sound design maxim and using it as a conceit to grasp the desire for connection, See A Dog, Hear A Dog probes the limits and possibilities of communication. In this liminal cinematic space, the fear of conscious machines is matched with a desire to connect with nonhuman entities. Algorithms collaborate and improvise. Dogs obey/disobey human commands, displaying their own artistry and agency in the process. Technology, from domesticated animals to algorithmic music to chat rooms, reflects human desires but has its own inventiveness.

